![]() ![]() Combinations of the two (marginal crop coupled with a stretch) can be better but still walk out of the room time.īeing a filthy hacker though and various emulators and mods do afford other options. Straight stretched or letterboxed is walk out the room time (marginally less for letterboxed, especially if done properly), can no longer my friend or anything like that. Black if you can but coloured is fine (had a TV that did grey once, not my favourite thing but worked), less keen on the slightly less saturated and blurred effect that seems to be popular these days with various video types (seen it all the time online in games circles) that and to handle the results of people suffering vertical video syndrome (even seen that one on the news). 4:3: stretch the emulated display to a 4:3 aspect ratio, then. There is also the progressively stretched thing (middle fairly normal, gets more and more stretched as you go to the edges), which looks better than straight stretched until a character walks arms towards the camera or off screen onto it. View Full screen stretch: stretch the emulated display to completely fill the host display. My goal is to see whats underneath those added black borders. However in Quick Menu > Options you should have a 'Crop Overscan' option or something similar, increase it until the black bars disappear. Ill make a poll, please vote if you like, i'm really curious to see the results, its a fun experimentīy the way here are examples of what i mean: Changing the display or cropping/overscanning cuts the black bars so the display fits the monitor but the problem is that the black borders sits on top of the game display, theyre not 'outside' the 1440x1080 area, theyre on top of it. These black borders are part of the game and the size can vary from a game to another, so unfortunately there's no 'universal' setting for this. You aren't bothered AT ALL if the picture is stretched whatever amount of percent, as long as it fills entire 16"9 widescreen. But 8:7 SNES games i prefer to play them in 4:3, they are stretched but by small amount and that's acceptable for me,Īnd also it gives this original vibe cause games where meant to be played in 4 3 anyway so its still a original experience sort of. It doesn't need to be prefect for me all the time, but i prefer CORRECT aspect ratio if i can. I my self can never play a game that way unless its intended to be in 16:9 or at least close. I heard many people are not bothered by that, they even prefer it that way. However, that filling makes the picture to display incorrectly, stretched. So playing those games on a modern widescreen panels usually stretches the picture to fill the entire area. You know how when you play those older 4:3 games they have these black bars on sides on a widescreen panels,īecause wide screen was not a standard back than. So I'll boldly assume that all of you have wide screen panels (monitors or TV's) ![]()
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